This is the design document of my tabletop game, Scourge of Ironhaven. To give some history of this game, it first started as a prototype for a 3 player, assymetric competitive board game that I and two others worked on in high-school together. This current iteration is a general remake I made of the game for a college course, which pivoted it to be a 2-4 player cooperative game. Both these games are oriented around players fighting abominations in a fantasy setting, using a dice combat system reminiscent of HeroQuest. Feel free to read through the design document below for more information on it.
Scourge of Ironhaven Design Doc
Updated: Nov 21, 2022
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